ELearning Classes

Showing posts with label game based Learning. Show all posts
Showing posts with label game based Learning. Show all posts

Friday, December 14, 2012

Bulletin for our UW-Stout Certificate Holders


Happy Holidays to everyone!

I'd like to call your attention to a few new courses that graduates of our E-Learning and Instructional Design Certificate programs might want to consider.

Adding additional units to your Certificate areas will help you establish your subject matter expertise. When it comes to college and university employment.  Most schools want to see 18+ graduate units beyond your masters degree on your transcripts.  With this in mind...

If you have the E-Learning Certificate, consider earning the Instructional Design Certificate.

If you have the Instructional  Design Certificate, consider earning the E-Learning Certificate.

For new classes that would enhance either certificate consider:

Susan Manning: 
EDUC 646 Using Games for Learning and Assessment
1 graduate credit
Integration of interactive games and simulations with the curriculum, implications for effective assessment. Use of games to support collaboration, problem-solving, decision-making and to increase motivation and engagement in the classroom including benefits and drawbacks.
February 4 - March 1, 2013 or  April 1 - 26, 2013

Kay Lehmann:
EDUC 696B Integrating Social Media Instructional Strategies
1 graduate credit
Explore inspiring and effective ways to use social media for professional development, training or in the classroom. Connect  professionally and/or connect students with learning opportunities via social networks and cloud-based tools. Learn how to use Twitter, LinkedIn, Facebook, and other personal learning networks for instantaneous and targeted professional development.
February 4 - March 1, 2013

Ann Bell:
EDUC 641 Mobile Learning Instructional Design (for cell phones, tablets and iPads)
3 graduate credits
Explore how to integrate mobile learning in your classroom using handheld technology such as the iPad, iPad2, iPod Touch, iPhone, and smartphones. In-depth analysis of mobile learning research, trends, instructional strategies, curriculum integration, professional development, and on-the-job training, and use in the flipped classroom.
January 28 - March 22, 2013  or March 25 - May 17, 2013

Jim Erbe:
EDUC 744 929 Web Design for Educators
3 graduate credits
Explore the essential elements of Web design and utilize practical activities and step-by-step procedures to design, build, and post a website using Google Sites. Learn what makes an effective educational website and what features are critical to motivate learning.
January 14 - March 8, 2013

(Pass the word to your colleagues as well? )

Dennis O'Connor
Program Advisor
UW-Stout E-Learning and Online Teaching

Thursday, August 16, 2012

Tech Tips Newsletter: Video, Flipped Classroom, Game Based Learning

Tech Tips Newsletter
August 16, 2012
Editor: Karen Franker
This e-newsletter is brought to you by University of Wisconsin-Stout School of Education. If you do not wish to receive future issues, please see instructions to manage preferences at the bottom of this message.
NOTE: Web version of the newsletter
http://www.uwstout.edu/soe/profdev/resources/blog.cfm
https://www.facebook.com/onlineteaching
--------------------
In this issue...
  1. Top Web Tools for Creating and Curating Videos in the Flipped Classroom
  2. Program Spotlight - Final Call Instructional Design Certificate 
  3. Tech Tip: Turn Your PowerPoint 2010 Presentation into a Video
  4. New Fall Online Courses including Flipped Classroom Design
  5. Last Date to Apply for the Masters Degree Program
Top Web Tools for Creating and Curating Videos
This newsletter features the top educator-recommended online tools for creating and organizing videos. Explore a variety of free tools that make it easy to incorporate video in a flipped classroom.
How Do You Make Your Videos? (Video 1minute:36 seconds)
Katie Gimbar explains how she uses a flip cam and whiteboard to create quick and simple videos for her flipped classroom.
10 Ways to Create Videos without Installing Software
Richard Byrne lists and describes his favorite Web-based tools for creating videos.
35 Sources for Curated Educational Videos
Carrie Schneider has gathered a useful list of websites that take the guesswork out of locating high quality videos by desired topic.
5 Free Tools for Curating Educational Videos from Across the Web
Richard Byrne describes some excellent tools for collecting and organizing playlists of educational videos.
5 Free Screen Recording Apps and Services
David Andrade describes the best free screen-recording tools for creating tutorials, review sessions, and presentations.
10 Awesome Free Video Editing Tools for Teachers
Med Kharbach shares a list of the best free tools for creating and editing video clips.
To make PowerPoint 2010 presentations viewable by students who don’t have access to the software, you can save your presentation as a wmv file.

Program Spotlight: Instructional Design Certificate Program

http://www.uwstout.edu/soe/profdev/instructionaldesigncert.cfm

Register by Monday to reserve a spot in the first ID course that begins on August 27th.

Online Course Sequence:
EDUC 765 Trends and Issues in Instructional Design August 27 - October 19, 2012
EDUC 766 Instructional Strategies and Assessment Methods October 22 - December 14, 2012
EDUC 767 Designing Computer-Based Training (CBT) January 7 - March 1, 2013
EDUC 768 Project Management for Instructional Development March 11 - May 3, 2013
  • Eight-week online courses
  • Complete the certificate in 8 months
  • 12 graduate credits
  • Apply project management skills to instructional development
  • Focus on real-world projects and build your e-portfolio to aid in job searches
  • Includes career mentoring via LinkedIn
  • Taught by currently practicing instructional designers
  • Credits may be applied as electives in the Master of Science in Education graduate degree program
What Our Students Say…
"Within 60 days of finishing the program, I had three interviews for ID positions. I accepted and started one of the positions."~ Julie Kling, Ed.D.

“
"I am inspired! Then there is the part about the instructor as a person that I enjoyed... his sense of humor, attentiveness, and encouragement throughout our learning. This combination made my experience taking EDUC 765 valuable and even enjoyable."

~ Julie Zaloudek Program Director, Human Development and Family Studies

New Fall Online Courses
List of 2012 Online Courses 

Register now to reserve a spot. 

Meet your goals for continuing education professional development. No tuition is due until September 18th. A payment plan is available with 10% of tuition due at that time.

Check out the new courses.


Last Date to Apply for the Masters Degree Program

Apply by August 30th for the UW-Stout Online Master of Science in Education Program
UW-Stout offers a Master of Science in Education degree, entirely online, which allows you to earn a graduate degree from home on your schedule. UW-Stout’s online degree is convenient, flexible, and from a highly regarded, NCATE accredited university.  
Apply and send your transcripts by August 30th. If you complete two courses each term, you will earn your degree in two years! Visit: http://www.uwstout.edu/programs/mse/

Request Information Online
School of Education
Online Professional Development
University of Wisconsin - Stout
Phone: (715) 232-2253

Archives - back issues in case you missed the most recent newsletter.

Monday, May 21, 2012

Using Games for Learning and Assessment

University of Wisconsin-Stout Online

Using Games for Learning and Assessment

Online Course 1 semester hour graduate credit ($397)
Instructor: Dr. Susan Manning
Tuition and Registration

EDUC 696C Summer: July 9 – August 3, 2012
or
EDUC 644 Fall: October 1 – October 26, 2012 

Who should enroll? Designed for educators and trainers interested in learning about game-based learning and assessment. Explore quests, incentives like badges, the core tenants of game-based learning and how it supports the inquiry process. Get your game on and gamify learning for your students!

Description Integration of interactive games and simulations with the curriculum, implications for effective assessment. Use of games to support collaboration, problem-solving, decision-making and to increase motivation and engagement in the classroom including benefits and drawbacks. (This course does not teach game design or use game design software.) This course is an approved elective in the Master of Science in Education online degree program. NOTE: You may enroll in this course to meet your goals for professional development, license renewal, or to complete graduate credits and transfer the credit to another university.
Textbook McGonigal, Jane. Reality is Broken (2011), Penguin Press. ISBN: 1594202850
Available from Amazon  or Kindle Edition or Barnes & Noble

Additional web-based readings and media will be available within the course.

Learning Outcomes

Upon completion of this course, students will be able to:


  • Differentiate between various types of games and simulations and match with types of assessment techniques.


  • Critically analyze and reflect on benefits and drawbacks of interactive games and simulations when determining the best assessment tool to match a curricular or training need.


  • Collaborate with others using online tools and demonstrate how to locate, evaluate and select games or simulations for a specific instructional need.


  • Create assessment action plans and field test interactive games or simulations and demonstrate ability to determine a curricular/training fit in instructional decision making.



  • Interpret assessment results of field tests and assess the effectiveness in supporting identified learner outcomes. 

  • Alignment with Standards Course objectives are aligned with the following:

    Wisconsin Standards for Teacher Development and Licensure
     (WI DPI) 4, 7, 8,10

    National Board for Professional Teaching Standard 3

    No travel to campus is required. Because this class is asynchronous and open to you 24/7, you may participate from your home or work computer during hours that are best for your work and family schedule. The class is highly interactive with a significant discussion component. All discussion postings, projects and assignments will be submitted via the course discussion board and dropbox. Activities are conducted according to a schedule with specific due dates each week.

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    The School of Education reserves the right to cancel classes that do not meet minimum enrollment requirements.
    For More Information...
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    e-Newsletter

    Friday, September 11, 2009

    Last Call for the Fall!: a Unique Online Graduate Course with Ann Bell

    LAST CALL FOR THE FALL Enroll Now!

    •  EDUC 744-966F September 22 – December 4, 2009
    • 3 graduate credits
    • Online Course - No travel to campus required
    Web 2.0 provides critical tools to meet the demand for easier and more efficient ways of teaching and learning. Investigate core concepts of how Web 2.0 is impacting learning environments. Explore how to improve instruction using new technologies such as wikis, blogs, podcasts, photo sharing, virtual offices, simulation and digital game-based learning and other emerging technologies. Create personalized and group online learning environments.
    EDUC 744 966F 3 graduate credits September 22 – December 4, 2009
    EDUC 744 966M 3 graduate credits January 25 – April 9, 2010
    Course Info     Registration

    “I have truly enjoyed this class, the discussions, readings and the new applications we have learned have stirred a real passion for teaching. I hope we will all bump into each other using these wonderful tools we have learned about. We can continue to collaborate on Web 2.0  I feel like I have a great new tool box. I have already started to use much of it…”
    ~ Bonnie Spies, Art and English/Reading Teacher, Connecticut

    Accomplished writer and online educator, Ann Bell has written three books: Creating Digital Video in Your School; Handheld Computers in Schools and Media Centers, and Exploring Web 2.0:: Second Generation Interactive Tools - Blogs, Podcasts, Wikis, Networking, Virtual Words, And More.